1/23/2024 0 Comments Hero siege difficulties![]() Migration button can be found ingame after logging in, from your Hero selection menu. When Fire Enchant is active, ignite is procced from all fire damage sources now Spiked Shields now stack honed defenses when enemy is hit Fixed an issue with on hit effects such as proc skills and life/mana steal Fixed Frozen Orb nasty sound when hitting a wall Fixed Sound for loot filtered items dropping Fixed quests on normal being active affecting nightmare and hell (creating quest items) Fixed missing textures in Act 7 unstable rift Fixed Poison Enemies applying poison on hit correctly Fixed Items that have All Skills (class) rolling no class to properly roll a class Fixed Mercenary having some weird skills from other classes Removed clutter from Act 2 zone 1 and zone 5 Added missing Heroic locations for various items in journal Re-made Sung Lee's arena in Eternal Battlefields + added more enemy density ![]() Buffed Eternal Battlefield, Fallen Inoya, Sheep Level and Ruby Garden zone levels Only "uber zones" now display ? as the zone level Added AOE indicator to enemy death effects Chests and Lootpiles now have faster opening animations Optimized hitbox size for attacks (should now always reach enemies) Optimized some drawing code to improve performance Fixed reroll charm working for satanic+ charms, does not work anymore. The quest can now also be returned correctly. Fixed a bug in Memory of Mevius fight where Mirror of the player would tick insane damage. Wormhole scores are wiped due to scaling not working correctly We have reset all mercenary talents due to an issue loading them. Market Items that disappeared during migration have been returned. Fixed Exo's Blood Moon causing moons to not deal damage after expiring Fixed Cultist steam chest opening animation missing Fixed Bosses dying right when spawning on rare occurrence when being hit by something from the player Fixed Odin's Demise skill missing textures + fixed the mask on the initial projectile Fixed Carnage bear having too much HP (Quest) Fixed a crash caused by mercenary and life per kill when playing with someone Potential fix to Outskirts loading + fixed Shadow Realm loading You can now see enemy life numbers when pressing the show item names bind (default: ALT) Increased the lowest enemy mask size for better hit detection Added delta correction to various skills in the game (Locking shouldn't be an issue anymore) Lunar Aura now spreads to other players Add a chat function where if user does not have message in the field, pressing Enter closes chat Fixed multiple talent tooltips that were inaccurate Fixed Dhorn Farum (Act 4 Town) player spawn points Fix guild experience bar going out of bounds (again) Fix mobile unable to pickup quest items Removed right click input from ingame chat messages if chat UI is not open Login optimizations to reduce long login times and potential disconnects Increased USA, Asia and Europe 2 login region slots by a couple hundred each to reduce queue times Fixed Camp of Souls Spiders unlimited attacking ![]() Fixed difficulty setting not being saved online Removed daily hunt from bounty board (there is nothing to hunt) Changed Minimap dragging to stay in dragged position Added indication for Auras that only apply for the holder (Holder Only) in the tooltip of an item ![]() Due to player demand we added 4 more stash tabs and 1 more inventory tab available for purchase Lowered black market and traveling merchant costs on Odyssey Fixed Minimap not showing loot on some occasions Moved Angelic Realm portals to better spots + added extra one at entrance Tweaked Sky Reach wormhole packs and so forth so enemies don't spawn to weird places Improved assets in various locations to generate better maps Added third level to Distorted Horizons, you will love it Borderless Fullscreen mode has been fixed (Windows users only). Season Rewards from previous seasons have been deployed with this patch ![]()
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